![]() Unfortunately, it also is a game where some seemingly minor control issues cause some frustrating problems, and several bits of content feel like they are vastly more difficult than the rest of the game, making them take a long time to beat and stretching out the game’s length far beyond what it should be. It is a stylish game with solid pixel art and a decent variety of enemies and environments. You play as the drifter, a swordsman with the power to dash (or perhaps, “drift”) a fair distance in a straight line, which is used for platforming (of sorts – there is no jumping, but many gaps need to be cleared) as well as for dodging attacks and navigating over some hazards. The atmosphere, charming art style, and smooth soundtrack are all this game has going for it, but there's plenty of other games that have good gameplay to accompany those things.Hyper Light Drifter is a top-down (or perhaps more accurately, a 3/4ths view) action game. Really hope hyper light breaker ends up being much better than this. I collected every module, weapon, nearly every clothing set, and was going to collect all of the keys to go for a full 100% but realized it wasn't worth it. Every upgrade only serves to make the game easier rather than add more depth to the combat, you can literally buy i-frames for your dash, who thought this was a good idea? The "story" is just a massive nothing burger, you're plagued by visions the whole game then you beat the demon boss at the end. ![]() Was hoping for the game to feel pretty snappy, but it really misses the mark. The combat feels unresponsive, and the chain dash upgrade is very clunky. Was expecting a lot more from the combat, but you either clear every encounter like its the easiest thing ever designed or you get stun-locked to death by trying to take on three of the homing rocket enemies at once. This was the most aggressively mediocre game I've ever played. ![]()
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